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Cops, Bosses, Landlords
Cops, Bosses, Landlords is a sculptural game that takes precarity as its material condition. It’s made for an era where the ideological tools that keep capitalism going confuse work with leisure, rent with sharing, and violence with protection. Cops, Bosses, Landlords brings a cathartic bluntness to meet the often-obscured antagonisms at work in our daily lives. You already know how to play the game. Find some comrades; determine a position; throw some things; make new rules; see if you can orchestrate a collapse (be careful).
Wood, paint, sand, fabric; dimensions variable, 2017.
Shown here as a part of Hidden Assembly, curated by Yaelle Amir.
*photos by Mario Gallucci
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